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Action Script online training

Action Script


ActionScript is an object-oriented programming language originally developed by Macromedia Inc.It is a dialect of ECMAScript, and is used primarily for the development of websites and software targeting the Adobe Flash Player platform, used on Web pages in the form of embedded SWF files. ActionScript 3 is also used with the Adobe Integrated Runtime system for the development of desktop and mobile applications. The language itself is open-source in that its specification is offered free of charge and both an open source compiler and open source virtual machine are available.

ActionScript 3.0 is based on ECMAScript, the international standardized programming language for scripting. ActionScript 3.0 is compliant with the ECMAScript Language Specification, Third Edition (ECMA-262). It also contains functionality based on ongoing work on ECMAScript Edition 4, occurring within the ECMA standards body.

ActionScript is executed by the ActionScript Virtual Machine (AVM) built into the Flash Player. AVM1, the virtual machine used to execute legacy ActionScript code, powers Flash Player today and makes possible a wide range of interactive media and rich Internet applications.
  • All attendees should be experienced basic HTML.
  • Experience creating Flash designs and animation using the timeline.
  • It is a 16 days program and extends up to 2hrs each.
  • The format is 40% theory, 60% Hands-on.


  • It is a 4 days program and extends up to 8hrs each.
  • The format is 40% theory, 60% Hands-on.


    Private Classroom arrenged on request and minimum attendies for batch is 4.
course content
  • Using Code Snippets and Navigating the Flash Timeline
    • Adding ActionScript Using Code Snippets
    • Placing Code on the Flash Timeline
  • Working with Events and Functions
    • Working with Event-handling Functions
    • Using Code Snippets to Create Navigation
    • Create Event Listeners
  • Creating Animation with ActionScript
    • Controlling Movie Clip Properties with ActionScript
    • Creating Animation Using ActionScript Tweens
  • Creating ActionScript in External Files
    • Creating Instances of a Class File in Flash
  • Using ActionScript and Components to Load Content
    • Creating a List Component Instance and Setting Its Parameters
    • Adding an Instance of the UILoader Component
    • Adding a CHANGE Event Listener to the List Component
    • Loading SWF Files into a UILoader Component
    • Creating the Gallery File
    • Adding a Scroll Bar to the Text Field
  • Creating Preloaders in ActionScript 3.0
    • Tools in the Testing Environment
    • Creating a Text Field and Progress Bar to Track Loading
    • Inserting ActionScript to Track Progress of the UILoader Component
    • Controlling the Frames of a Movie Clip to Reflect Loading Progress
  • Using Arrays and Loopers in ActionScript 3.0
    • Adding MovieClip Instances to the Stage from the Flash Library
    • Adding the Initial Variables
    • Generating Multiple Instances with a for Loop
    • Generating Drag-and-Drop Functionality
    • Creating the Game Play in an ENTER_FRAME Listener
    • Using hitTestObject() to Check for Collisions
  • Creating and Formatting Text with ActionScript
    • Creating a TLF Text Field with ActionScript
    • Loading an External Text File with ActionScript
    • Using the TextFormat Class
    • Giving the User a Custom Panel to Format Text
    • Creating a Scroll Bar Using ActionScript
  • Controlling Sound with ActionScript
    • Adding Slides to the Project
    • The Sound, SoundChannel, and SoundTransform Classes
    • Setting the Song Titles Using a for Loop
    • Making the Sliders Invisible until Needed
    • Programming the Buttons to Select Songs
    • Controlling the Visibility of the Volume and Pan Controls
    • Adding a Listener for the ID3 Tags of an MP3 File
  • Using ActionScript and Components to Control Video
    • Adding the FLVPlayback Component
    • Setting FLVPlayback Properties in Flash
    • Adding ActionScript Control of FLVPlayback Properties
    • Working with Color
    • Using Cue Points with Flash Video
    • Adding the FLVPlayback Captioning Component
    • Playing Multiple Video files from an XML Playlist
    • Using the Full-screen Publishing Settings
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